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unifir

A Unifying API for Calling the 'Unity' '3D' Video Game Engine

v0.2.4 · Feb 1, 2024 · MIT + file LICENSE

Description

Functions for the creation and manipulation of scenes and objects within the 'Unity' '3D' video game engine (<https://unity.com/>). Specific focuses include the creation and import of terrain data and 'GameObjects' as well as scene management.

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CRAN Check Status

14 OK
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r-devel-linux-x86_64-debian-clang OK
r-devel-linux-x86_64-debian-gcc OK
r-devel-linux-x86_64-fedora-clang OK
r-devel-linux-x86_64-fedora-gcc OK
r-devel-macos-arm64 OK
r-devel-windows-x86_64 OK
r-oldrel-macos-arm64 OK
r-oldrel-macos-x86_64 OK
r-oldrel-windows-x86_64 OK
r-patched-linux-x86_64 OK
r-release-linux-x86_64 OK
r-release-macos-arm64 OK
r-release-macos-x86_64 OK
r-release-windows-x86_64 OK

Check History

OK 14 OK · 0 NOTE · 0 WARNING · 0 ERROR · 0 FAILURE Mar 10, 2026

Reverse Dependencies (1)

imports

Dependency Network

Dependencies Reverse dependencies glue proceduralnames R6 terrainr unifir

Version History

new 0.2.4 Mar 10, 2026
updated 0.2.4 ← 0.2.3 diff Jan 31, 2024
updated 0.2.3 ← 0.2.2 diff Dec 1, 2022
updated 0.2.2 ← 0.2.1 diff Aug 10, 2022
updated 0.2.1 ← 0.2.0 diff May 12, 2022
new 0.2.0 May 3, 2022